I basically made a plane, rotated it. extruded then rotated the extrusion and duplicated and merged to the center. then added a mirror. I’ve played with the material and textures but this is where i hit a road block.
also, if anyone has any ideas how i might rig this for animation, please dont hesitate to let me know. I’ve thought i might just use three bones. one at the top as a semi static master. one in the middle to scale and simulate the curtain being drawn. and one at the bottom being a duplicate of the secon but restricting its scaling to keep a basic shape
i just did this quickly to see how my rigging idea would work. its not bad. ill tweak the keys and scale a little bit but the basic idea is there, excuse the shitty render though. i wasnt wanting to spend an hour rendering four seconds.
i did, well…not ‘model’. i just stuck a long cylinder under the top if the curtain and added the modifiers. i eventually got it working but the render and the preview playback were completely different. love life