Hi , i have a Ucom Joystick with vibration functionality , how can i call it with blender > :o , thanks .
does this require to edit the joystick’s logic brick in c++ , or can be achieved with python ?
SDL does cover force feedback, vibrate and rumble…I have no idea how to use it from inside blender though. Earlys SDK versions have even the Wii controllers right now.
SDL does cover force feedback,
what is SDL ?
That would be really cool to be able to get joystick vibration control in a game!
That would be really cool to be able to get joystick vibration control in a game!
Yeah Turin , specially with Bullet’s PE cars
in the control panel , it has a vibration test functionality …
edit :- btw , it was only for 5 Dollars , and with two hats <i mean 2 analgoue sticks> , …
Attachments
SDL is how blender stays compatible with hardware,
http://www.libsdl.org/
You can even use it to make a full game if you want to.
???
???
???
did guru and turin switch avatars or am i dilusional?
wow Mmph!, i will check it out , but it needs c++ basic knowledge , right ?
wow mimbah , i will check it out , but it needs c++ basic knowledge , right ?
yea…
SDL has a nice Mixer too for sounds, I wish we could use it from the BGE more. The current system is very bad for sounds in blender. SDL_Mixer has some nice stuff.
The SDL.DLL we have to distribute our standalone version’s with might have lots of untapped resources.
Its weird isn’t it? It’s like April fools day! And Mmph! is green now.
it may sound too ambitious , but i’m learning c++ , i want to devolope it in the future , …
btw , i didn’t see the vibration in the documentation , just detect button and joystick name … etc … .
lol forum is becoming crazy, it is normal, there are too many crazy people writing here.
by the way I’m the craziest one. :spin::spin::spin::spin::spin::spin::spin::spin:
Mmph! , i didn’t find the Vibration in the SDL library … <what do you think ?>
SDL has a nice Mixer too for sounds, I wish we could use it from the BGE more. The current system is very bad for sounds in blender. SDL_Mixer has some nice stuff.
sounds great …
I’d just like to say GlovePie… but I don’t know any more…http://carl.kenner.googlepages.com/glovepie
That is a great find!
Thanks Larryboy
The SDL documentation says that force feedback (vibration) is not yet supported.
I got that info here: (at the bottom of the page)
you could only get informations from joystick with SDL.
It’s an input library so you can’t get force feedback
so there isn’t a solvant ? .