After Monster posted his videotexure module, I wondered how hard it would be to make a simpler version. Below you will find my solution. It was a fun learning experience, and I hope someone will find it useful.
My solution is OOP, so all you need to do is add a texture to your object, and then always(true pulse) --> videotexture.main
the Properties are:
- texName (the name of your file)
- texPause (a bool, use it to pause/play the video)
- texStop (stops the video, toggling texPause will restart it)
- texCamera (the name of a camera for camera output, overrides everything else if present)
and here is the script: