I have a material that has multiple textures in it that I’m painting. In texture paint mode, I can set Texture Slots to Material and see all the image textures present in the material. Currently, I’ve been painting with Viewport setting set to Texture. But with these settings, I cannot see multiple texture layers at the same time.
Is there some way to see all my textures on at once and work on them? Is there a best setup for display settings while texture painting?