I found a way to change the draw type method (wire frame, OpenGL solid, etc… ) for a view port. The Blender210 module gives us this capability.
Python> import Blender210 as B210
Python> D = B210.getDisplaySettings()
Python> print D.setDrawType.__doc__
In Blender you can set the draw type for objects
Individually (ZKEY, SHIFT+ZKEY, or ALT+ZKEY) or for the
Whole 3D window (DKEY). This function allows you to do the
Same within Python (mode 1 = bounding box, 2 = wireframe,
3 = solid, 4 = shaded solid, 5 = textured).
Now, it would be great if I could control in which view ports these changes occur. Any insight?