View Selection Gizmo Ideas

In all seriousness, the use of the real “Gizmo” above would work better than the current design. You would always instantly know his orientation.

The following illustrates the major problem, as I see it, with the current one. The axes are representing something in 3D space, but is trying to do so without the usual visual clues that help us navigate in 3D space:

BadGizmo

Look carefully at the top two. In one the “Z” is tilted toward the viewer and we are therefore looking at the top of the model, while in the other the “Z” is tilted away from us and we are looking at the bottom of the model. Can you tell which is which?

On the bottom two, which one has the “Y” closer to us than the “X”?

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