When I hold down Ctrl whilst rotating the 3D view to snap it in place, if I then let go of the Ctrl button but keep my finger on the middle mouse button in order to keep rotating the 3D view, then the grid in the background gets kinda stuck and doesn’t follow along with the view anymore.
Does anyone else find this too? I’m not sure if the new view snapping function is supposed to behave like this or if it’s a bug.
No, my ctrl key doesn’t get stuck. Are you making sure you’re keeping your finger pressed on the middle mouse button after letting go of the Ctrl button as this is when the problem occurs. If you let go of the Ctrl and middle mouse button at the same time and then try to rotate the 3D view again then the problem doesn’t exist. It’s only when continuously holding down the middle mouse button that the problem arises.
I know it’s just a small glitch, only I not sure if it’s on purpose or not.
yes it seems like that background grid is behaving as if you are trying to zoom in and out whilst at the same time the objects in the scene are behaving as if you are still rotating around them.