Hello, I’m new to Blender. I imported a camera from UE5, how do I look through an imported camera in Blender?
1.The imported yellow camera dots appear to be in a similar location to UE5.
However, when I select the camera in the Outliner and then press the Camera Icon next to the outliner, the camera is not looking in the same direction as UE5.
Hello, your suggestion helps me get one step closer to what I need, thank you.
May I ask another question? It appears the imported UE5 camera came in with a bunch of weird keyframes and imported with keyframes that change the lens.
How can I get the lens in Blender to match the lens in UE5?
In UE5 there is a preset name just above the timeline. Is that “Squeeze 1” the source of the keyframes? I have no idea I do not have UE.
If you expand the items (click the triangles to the left of the names on the left side of the Blender timeline) you will be able to see what the keyframes are applied to.
My guess is you forgot to set the frame back to zero before you imported the camera, so its animation may now be sitting about 4500 frames off from where it should be.