anyone else having these viewport display errors?
i’m on an intel mac. using 2.43RC2.
it’s driving me craaazy…
any idea how i can fix it ? or should i report it as a bug ?
anyone else having these viewport display errors?
i’m on an intel mac. using 2.43RC2.
it’s driving me craaazy…
any idea how i can fix it ? or should i report it as a bug ?
That is some vile clipping, you might have doubled faces.
yeah i used to have these issues, depending on how zoomed in i was when modelling. don’t know if this is related.
Alltaken
its a problem in any 3d-package,
just set your near clip plane higher
and your far clip plane lower
s.
maybe: older videocards uses low quality zbuffer
this was a problem on my old system with good clipping settings too
its not totally solved as there still some stepping effect going on but
setting the clipping planes did indeed help.
thank you much!
so this means that my objects are very small by blender standards?
if i was on a pc i would have thought something was wrong with the video card driver. it still reminds me of some driver issue but since on a mac laptop you cannot upgrade the driver i hadn’t checked that.
It’s your video card having not enough resolution in its Z buffer. You can make it go away to some extent by fiddling with the clipstart and clipend values in View Properties and/or the camera you’re looking through. Usually setting my clipstart tp 0.50 or so will work for me.
edit: woops, didn’t notice this had already been posted. my bad!
I think it’s probably the same thing that was posted here:
http://blenderartists.org/forum/showthread.php?t=77194
I actually thought this thread was going to be about the cursor drawing issue. The b-select doesn’t show up properly. I think it’s maybe a driver problem. It’s affecting Photoshop CS3’s cursors too.