Hi!
Is it possible to enable viewport shadows when using Cycles? I’ve followed that tutorial:
It works fine when BI is selected but shadows aren’t visible when Cycles is on.
Best regs.
Hi!
Is it possible to enable viewport shadows when using Cycles? I’ve followed that tutorial:
It works fine when BI is selected but shadows aren’t visible when Cycles is on.
Best regs.
remember that BI and Cycles is two completly different things, cycles is a PBR rendering engien, while BI is not. calculating shadows in cycles would require a lot of power.
best option i know is to use rendered viewport.
I think you have misunderstood me, I meant shadows in opengl viewport, not during rendering. Switching to cycles disables shadows there…