Viewport shading artifacts

Hello people,

please take a look at the screenshot.
I have no idea what kind of hotkey combination I triggered to change the shading in my viewport.

Anybody knows what to do?

JAPAN_03_v02.blend (8.06 MB)


It looks like Ambient Occlusion got turned on under the Shading Section of your Transform Menu. When you toggle that the artifact seems to go away.

Well, I know about this, but my question focus more on the problem that the ambient occlusion is viewing a strange result.
In other projects the AO is not causing this strange look.


Adjust your viewport clipping distance. I had the same issue a few days ago: [2.79] Artifacts with viewport Ambient Occlusion

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