viewport to camera

hello everyone,
i am using the latest release of fluid desginer to design and render kitchens as a hobby in blender. so in my latest project i found a really nice view from the viewport, so i set the camera with ctrl-alt-0 but it only takes up a portion of the screen. i tried transforming it back locally but it doesnt give the same view. so how can i align the camera with my viewport?

have a good one
-max

(i will include one of my renders so feedback is appreciated :slight_smile: )


You’ll need to set your render resolution to correspond to viewport size (at least in proportions) and also use correct focal length for the camera if you’ve changed viewport lens.