At some point, Blender 2.8 had some crazy visibility toggle related to linked assets, but currently appears to mimic the 2.7x ways of toggling objects’ visibility for the viewport and renders. However the viewport visibility no longer seems to be keyframeable.
I wonder if the viewport “rendered” view shouldn’t actually respect the render visibility. It’s really tricky to navigate a scene where I do a lot of visibility toggling on the timeline. Is there a better workaround than using something like object view mode (textured/solid/wire/bounds)?