Viking Weapons


If you are interested in the project, there is a new thread that you can follow here: HERE


Hi all, looking for c+c on a new series I’m working on, mostly involving Viking weapons. Here is a first render of the first model, a round shield. There are 3 main parts to the model, the front plate, metal rim, and buckler in the middle. Each have a colour map and bump map. I’m looking for advice to increase the realism of the model and render. Thanks!

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Looks good, maybe you could add paint scratches in the middle.

Agree, a few scratches and dirt would add to the realism. Maybe a tiny bit of reflection for the metal. Even dull metal reflects a little. I like the wood grain and the paint being a little uneven. Maybe a scene for it to go in if thats not outside the scope of the idea. Looks pretty cool so far though. Is that a faint blood stain I see in the top left? Maybe add a little bump to it rather than just a stain.

i did some roman shields

1 -
if you want some realism you should have some scene - i mean around the shield

2 - not certain but was it round and flat or curvy inward
like some roman models ?

3 - some scratch marking may be muds around or blood
cold make it mor realist too i guess
or may be put 2 shieds one very clean and the other one with all markings and blood

Happy blendering

here’s a bump map for battle dings that you can try if you want to make it look used.

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Thanks guys, appreciate the feedback.

I will look at adding scratches to the front. Eventually the shield will be in a scene, perhaps an animation as well. Right now I’m just trying to focus on individual pieces and work on improving my texturing. Looking for a photo-realistic style if possible. Will continue to work on it.

Ok, here’s take 2 on the shield, finished the back, as well as added displacement maps to the metal elements, and bumped up the specular on the metal as well, makes it look a little rougher. Textures on the back are 2 wood colours and the leather on the strap. C+C welcomed, I can take it!!

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here are reference images

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Ok, here’s the next one, a viking sword…

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1 Like

another view

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Mind getting a closeup on the handle/hilt? Seems to me that the hilt is kind of “welded” to the edge… As for the handle - just haven’t seen it up close :slight_smile:
Keep it up!

Here’s a close up of the hilt where the blade joins. I improved the crease between the two to get rid of the “welded” look. There still seems to be a UV issue with the Hilt material which I will have to fix.

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Here’s first look at the spear. There’s still some obvious seams in the UV textures, because the mesh is still a 1/4 object that is mirrored on both X and Y axis. Once I’m certain about the mesh, I’ll apply the modifier and redo the UV textures.

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reference pic for spear

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is this an old spear or a nodern version of it ?

Salutations

Viking weapons didn’t have crossguards as far as I know. That was invented during the crusades.

the reference pic of the spear is of modern recreation of a viking type spear

you may be right about the crossguard being to big, they certainly had some crossguard, but maybe not as big. my reference pic was from a modern recreation sword and perhaps it’s not as accurate as I had hoped.

Hi all,

Took a break from weapons to start thinking about the characters for this project. I’ve started with the most obvious the viking lord (jarl) and a sample karl (landowner). This is a 2d paintover on top of a makehuman 3d model.

Using this to decide on colours, clothing, etc. Please note, I am aware that the cross on the sword is inaccurate for viking swords, I just haven’t remodelled it yet.

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Nice! =) here’s my viking sword i made awhile ago… first sword i ever made though it’s very high poly!
i’m still new at blender though i have made various models helmets etc etc here’s some screens of the sword.




and here’s a link to some of my other models.

Goodluck with the Viking Series =) looks nice