Virtual Game using Kinect - Armature not interacting with the objects

Hi,

Need help…

Currently im developing a virtual game with blender software… In my game setup i have created an virtual arm which should mimic the real arm movements and it should grab the objects in the scene… everything went fine… i used MS kinect and P5 glove with the UDP programming for motion tracking to get the positions of real arm… now my virtual arm mimics the real arm movements … and there comes the problem. though virtual arm works fine, it does not interact with the objects in BGE… i need virtual arm to grab the objects… so far what i did is… just made the mesh armature no collision type and armature dynamic… then too i didnt get any positive result… i also tried near sensor and track to actutor but nothing happens … please if anyone help in this … it will be great…

thanks…