I’ve created a Virtual Tour of some of the funkier buildings at the school I work at.
You cannot go into the buildings (security reasons) but you can walk around them, up stairs etc.
Plus there is an Easter Egg in there… hold down V + D + S at the same time to get it…
This is not a ‘game’ as such, it has no point, you simply walk (or drive) around and enjoy the view…
Anyway, I hope you enjoy it. Here is the link (.zip, about 4MB)
http://www.savefile.com/files/147085
EDIT:
Here is a link to the .blend file (Blender 2.41):
http://www.savefile.com/files/164063
QNev
(QNev)
October 9, 2006, 8:56pm
2
Neeeeoooooowww… For stuff like this add the .blend rather than the runtime so other people can run it. Sounds sweet though.
jessegp
(jessegp)
October 9, 2006, 9:04pm
3
crashed on my winxp i fall to earth then no mas
Chaser
(Chaser)
October 9, 2006, 9:26pm
4
Add some screenshots and I might consider downloading it.
AngryHippo
(AngryHippo)
October 9, 2006, 10:33pm
5
Heres some screenshots:
jessegp: what happened? I’m not sure I quite understand your post.
You are supposed to fall to earth and then use the arrow keys to move around (A and D to strafe).
You can also check out the official version (No Car) at the school website:
http://www.broughton.nsw.edu.au/virtualtourintro.php
(Its windows only too… sorry)
I would love to post the .blend file, but I’d better check with my boss first…
jessegp
(jessegp)
October 9, 2006, 10:46pm
6
After the camera, or parented empty, collides with the ground the game freezes and will not except inputs. I’ve been having issues though running other peoples .exe’s, club silo was a no go. Maybe something is wrong on my end.
kirado
(kirado)
October 10, 2006, 1:05am
7
nice texures and modeling… need a nice bkrnd sky dome maybe two one with sky the othee with clouds you rotate slowly.
blendenzo
(blendenzo)
October 10, 2006, 6:14am
8
Which version of Blender did you use to make this?
tarkata14
(tarkata14)
October 10, 2006, 6:29am
9
awsome game. i loved how the car actually got wrecked.
AngryHippo
(AngryHippo)
October 11, 2006, 4:23am
10
I started on Blender 2.37a but by the time it got to this point I was using 2.41.
I know the vehicle doesn’t have all the funky physics of 2.42, but thats ok.
I could be wrongs I don’t think it’s possible to have all the doors and stuff smash up and move around using the bullet car rig (yet)
AngryHippo
(AngryHippo)
October 15, 2006, 8:55pm
11
I have added a link to a .blend file for the Virtual Tour in the first post.
Enjoy!
jessegp
(jessegp)
October 15, 2006, 9:50pm
12
and for no reason and out of curious I clicked it and it work today. weird
leafw
(leafw)
October 16, 2006, 2:18pm
13
I tried to make a standalone from your blend file with GameExport/blendStarter and it failed (linux ppc, blender 2.42). Any clues anyone what’s up? The generated binary would not even run on a x86 linux.
AngryHippo
(AngryHippo)
October 16, 2006, 2:47pm
14
Leafw wrote:
I tried to make a standalone from your blend file with GameExport/blendStarter and it failed (linux ppc, blender 2.42). Any clues anyone what’s up? The generated binary would not even run on a x86 linux.
Try it with Blender 2.41 (It wont work in 2.42)…
Peace
malCanDo
(Mal Duffin)
October 17, 2006, 9:54am
15
> I tried to make a standalone from your blend file with GameExport/blendStarter and it failed
There was an update ( 2.42a ) that fixed this issue with the standalone GE player.
Mal