Vocabulary in the CG-world

Hi there,

I’m following different Raytracing-sites on the net (YafRay, 3Delight, Aqsis, Renderman-Forum …) and I think that I understand most of the things people talk about on these sites.

But I would like to see a sort of dictonary about all the vocabulary used in the CG-world. A picture as an example would also be great. Terms like “reflaction” and “refraction” are common but what about “skylight”, “Global Illumination”, “shaders” and how those things work.

Would be nice if anyone could send a link if something like that exists.

Tobur.

sorry, dont know any links right now,
but I know there is such book to know all those
words…to buy in a computer bookstore =)

I did a quick search and found these resources.
I’m sure they’er not complete but they may be of use.

http://oss.ckk.chalmers.se/dictionary/

http://www.plasma-online.de/index.html?content=http%3A//www.plasma-online.de/english/help/almanach/3d_terms.html

http://3dgraphics.about.com/gi/dynamic/offsite.htm?site=http%3A%2F%2Fwww.tweak3d.net%2F3ddictionary%2F

Yay to Chalmers :slight_smile:

Both nice guides and tuts…all in swedish ofcourse :wink:

Thanks everyone. That was exactly what I was looking for. :smiley: :smiley: :smiley:

@Eric: My swedish isn’t the best (if I remember well it is not even existing :wink: ) so I have to skip that one.

Don’t forget the ‘Rosetta stone’ at

http://www.highend3d.com/rosetta/