I am trying to render a fairly complex scene involving volumes, you can see it in the picture below. As you can see, I am having also some bad artifact issues and I cannot understand what’s causing it.
Here is a screen of the render settings:
The atmosphere is a sphere with a principled volume and a sphere gradient to smooth the border.
The clouds are a VDB object with the mesh to volume modifier and 3 volume displacement. THe shader is a simple principled Volume.
Thank you in advance! !