Volume Scatter Crashing

Not sure where to post this one.

I am adding Volume Scatter To World Out Put -> Volume. Not a problem. But it won’t render with GPU only CPU and as soon as I disconnect the noddle from the World Output system completely freezes and have to restart it, sound on the computer continues though.

This happens even if I do the same within the Object Shader.

Wonder if there are any tips to getting this to work. There is a ticket on the Blender Dev site with exactly the same issue but no fixes.

AMD Radion 5700xt Card. I think Blender really has issues with AMD Cards.

Thanks

can we have the file .blend ?

RenderV1.blend (2.4 MB)

Im sorry, but its seem that all work perfectly with my computer…
Maybe you can try to do :

Render engine : cycles
Feature set : :warning: Experimental
Device : GPU Compute

Im sorry if its not working for you after that… :grimacing: :grimacing: :grimacing: