Hi Guys,
I made a scene with volumetric clouds, they are 1200m x 600 m in average size. Is that a mistake?
When I followed the tutorial about volumetric clouds it looked really good. But the size was only 43x43meters.
I have tried to scale them up (applied Ctrl+A >> scale, adjusted global scale in the shader from 1 to 0.02). Does not help. No matter what I tweak, there’s not enough detail, they always look blurry.)
I tried to tweak scale noise values, no luck. It seems I just don’t understand something.
Here’s my blender file:
Thanks for the help guys!
