I get newest version from 18.11.2018 of Blender 2.8 to test new things and finally make some renders because normal maps were finally fixed - thanks Clément
But I find out new problem with volumetric option which is weird because as far I remember everything worked fine months ago when I tested it.
I was confused so I watched this video and made each step the same - results are different, volume box (which is connect as in video, to volume material output) is completly transparent. Any sugestion for that issue? Maybe something were changed along the last few month of development and now we use this in different way?