Blender asset addon includes a free Volumetric procedural cloud. It looks very good in the daytime. But it looks black at night.
I use Blender addon “Physical Atmosphere and Starlight”. During the day, the sun is White. During the evening the sun is Yellow. During the night, the sun is Black. The color of the sun is controlled by rotating the sun from day to night cycles.
The procedural volumetric clouds receive this base color from the sun. I guess there are two solutions:
- Change the shader of the clouds. Not sure how to do it.
This means that at night the sun gives the clouds a Black color. Is it possible to set up a mixed color? The first color is white. The second color is the color of the sun. I have control of both colors. Here’s the shader now:
2nd method. Add additional sun.
I have found another workaround, I have added a second fake sun which gives the clouds a White color during the day. But this sun adds brightness to the whole scene, not only the clouds.
Is there a way to restrict objects from inheriting the brightness and color from the Second fake sun?
Edit world shader?
Thanks for the advice in advance!