Volumetric Smoke and Box-Emittor

Hey. This is a volumetric smoke demo that I adapted from Salvador Mata’s tutorial on volumetric fire in the Blender Renderer. It’s a nice little demo, and the setup isn’t too complex. However, what this also does is emit smoke in a volume, which can be useful if you’re going for a smoke effect like a line, plane, or box of smoke, like Little Big Planet, for example. It works fairly well, except that you can’t rotate the box in-game (the smoke won’t follow the rotation). Other than that, it’s pretty good. It only will display correctly in GLSL mode, but the smoke can easily be adapted, I believe, to Multitexture mode. Anyway, have fun with it.

Here’s the link:

http://www.freedrive.com/file/1287994

And some pics.

Attachments



Those this work in Multi-Texture Mode?

EDIT: The smoke doesn’t display correctly in Multi-texture mode, but it still doesn’t look too bad. It could easily be adapted.

blender 2.5?

Yep, that’s in Blender 2.5.

it works also in 2.49

@GiganteBaba - It should work in 2.49. I don’t think the script will, but the script could be easily ported.

Hey, Looks nice! let’s see how this works :wink:
Thanks for sharing! :slight_smile:

Hey, you’re Salvador Mata, aren’t you? Thanks for the volumetric tutorial. I wouldn’t have been able to do this without it. If you’re not him, then pass it along. :wink:

Of course I’m, you are wellcome :wink: