Ok guys so I’ve been doing some test renders with the volumetrics in cycles with the help of Andrew Prices tutorial and i am just not feeling it like something doesn’t feel right with it :no:
I need help learning about the volumetric lighting in cycles and i have some problems that i don’t want:
i can’t have just the light rays only like theres still some fog inside of the train.
How can i render with volumetrics and still keep my world background? every time i render, the sky seems to go black. This eliminates that daylight sun feel that i want; like its a sunny morning or something and you can see the light from the sun come in.
And also, the light rays don’t seem like light rays to me for some reason i guess they look like just streams of fog idk lol
Thx for your help and critique!