voluminus lighting in BGE

Was wondering if possible to add halo lighting in the game engine. I have tried but won’t work. If that can’t be done i can add some images with transparency to make it look like halo lighting a blend if possible

digiman

Halo lightng won’t work, it’s not supported since its intensive, you could add a plane in add mode, give me some time to upload an example

Ok, here it is.

Attachments

example.blend (192 KB)

you forgot to pack the texture, i think you are talking about the halo light, it doesnt work on the BGE, i use light scatering to make something like that, there is an example

Attachments

Light.blend (135 KB)

:o ups, fixed. In any case, socker method is better unless you dont have GLSL.

Attachments

example.blend (224 KB)