I’m having difficulty animating shape keys.
I started my project in 2.49 where I made a few shape keys for two different meshes. I’ve switched over to 2.53 where I’ve added several more meshes and shape keys to two of them.
When I set a shape key on one of the old meshes (in object mode) and do a single-frame render, the shape change does not appear. HOWEVER, if I make the changes in the dopesheet for an animation, they appear fine and dandy.
Conversely, shape key changes on the new meshes WILL show up on single-frame renders BUT no sliders appear for them in the dopesheet, so they can’t be animated!
In the outliner hierarchy, its pretty clear that the two animatable meshes have an “Animation” branch beneath them with reference to a “ConvData_Action”, whereas the UNanimatable meshes do have a key heading, but nothing underneath. (I don’t know what any of this means, but I’m sure the problem is in there somewhere!)
Please, if someone could help I would be very grateful!