I can’t test just now but the Voodoo manual says:-
To display the image sequence as a backbuffer in Blender 2.4x, go to [Buttons Windows→Scene→Render Buttons→Output] and enter the file name of the image sequence in the “backbuf” field. A ‘#’ at the end of the file name is replaced by the current (four-digit) frame number. We tested the import with Blender Version 2.42a.
To display the image sequence in the viewport in Blender 2.5x and higher, go to [3D View→View→Properties→Background Images->Add Image]. Select “Camera” in the “Axis” field and “Sequence” in the “Source” field. You also must set the correct resolution and aspect ratio in [Properties→Render→Dimensions→], e.g., choose the “TV PAL 4:3” render preset for the provided examples. We tested the import with Blender Version 2.5.3 beta. http://www.digilab.uni-hannover.de/docs/manual.html
EDIT - Yep, I see what’s happened. When you export the Python script, check the dropdown to choose either 2.49 or 2.5.
2.5.x is the default, and I get the same error trying to open the 2.5.x script in Blender 2.49, whereas the script for 2.4.x works fine.
Hey I have a small problem with Voodoo & Blender 2.53 (using .53 because I don’t know how to make the exported .py-script to work with 2.54). For some reason when I run the python script I get the camera and all the dots to my scene BUT the camera doesn’t move at all. Does anyone know why this is happening and how to fix it? Thanks in advance!