Voronoi breaking textures in 3.0 in various daily builds

Ive noticed this recently, in daily builds of Blender 3.0
with voronoi usually, some other textures still work.

It doesnt happen all the time, I tried updating my GFX driver to the latest version, but then I cannot run blender without running blender_debug_gpu_glitchworkaround.

So I rolled back my driver.

These are my specs.

Maybe time to upgrade my machine? (gulp!) £££££££

blender_debug_output.txt (6.2 KB)
blender_system_info.txt (17.9 KB)

debug output here…