I’m testing cell fracture addon :
I would like obtain the result show at 2:10 in this video : http://youtu.be/FIPu9_OGFgc?t=1m50s
E. D. :
I] the cube stills stand up untill the balle come
II] the ball hits the cube and “pushes it” but it does NOT collapse
III] the cube hits the ground and collapse
I can’t drop the cube “full” , because it fractured when the ball hits him…
If I set the pieces of the cube “active” ( Physics > Rigid Body), it will collapses, as soon as I run the animation.
If I enable the "enable deactivation " and "start desactived " ( Physics> Rigid Body Dynamics) for parts, then as soon as the ball hits my object, it collapses and does not fall over for no fracture when it touches the ground.
I searched a lot but can not find how to collapse the cube only when it hits the ground.
Can you help me ?
I hope you understand my concern , else do not hesitate to ask for further explanation.
In advance thank you very much
PS : sorry for my english, I’m frensh