Hi there,
a friend of mine is creating this virtual hand, animated mit armatures, about 70% done already. the goal is to create a hand-cursor for a vr that will be movable by a cyberglove in the end.
i would like to test the animations (at the moment fingers are ment to be seperatly movable with G, T, H, Z, J, U, K, I, Q and A keys), but everytime i hit “p” to do so, blender gets stuck and uses 100% of cpu ressources. nothing happens until i cancel blender through the task-manager.
i’m using winxp SP2, blender 2.41, 3ghz amd, 512 mb ram. older blender versions won’t work either.
the hand is supposed to work under linux though but i don’t have any way to test that.
any ideas what might be wrong?
the blenderfile of the hand can be downloaded here:
[>] http://www.DeadEternity.de/filehosting/hand_new_bone_smooth1.zip
thanks for your help!
-zapman