VSE: Multithreaded proxy rendering

Hi, I am developing addon for blender VSE.

Multithreaded proxy rendering is now only feature, that is worth sharing.

When the feature is activated main blender thread will create thread running python script spawning new blender instances in background rendering each video file in project. Communication is done using sockets (port is fixed now @ 8081)
Script is using generosity of Blender, that will parse proxies at various settings even if it expects different resolution and framerate

more info on github: RichardAntalik/VideoTools

or demo video:
watch?v=xqbLNdz6GfY
on youtube

hope this is useful.
…it seems that I am not able to post URL’s :confused:

Nice to see you’re working on this. Let me help you with the links:
Download: https://github.com/RichardAntalik/VideoTools

Demo video: