VW Beetle 1952 Ragtop Custom

Hello friends!It is with great pleasure that I make my first post here. I’ve had fun with Blender for about 5 years. But it’s always been a hobby, and I’ve always loved the art of modeling. So I’m sorry if the shaders are not suitable, I’m trying to perfect myself. This model is a great personal passion. I always wanted one. I researched a lot to try not to make mistakes in references. The bodywork shaders are only two gloosy, one HDRI in the background and some textures.It was made entirely in Blender and rendered in the cycles. I tried to leave a vintage air … rsrs.Thank you friends, success to all!
Hello friends!It is with great pleasure that I make my first post here. I’ve had fun with Blender for about 5 years. But it’s always been a hobby, and I’ve always loved the art of modeling. So I’m sorry if the shaders are not suitable, I’m trying to perfect myself. This model is a great personal passion. I always wanted one. I researched a lot to try not to make mistakes in references. The bodywork shaders are only two gloosy, one HDRI in the background and some textures.It was made entirely in Blender and rendered in the cycles. I tried to leave a vintage air … rsrs.Thank you friends, success to all!

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wireframe

That brings back memories! Very striking!

Very well done! I like that it is kind of low to the ground :wink:
Some chrome parts are a bit edgy I think, but overall very impressive!

Impressive, indeed. Fantastic job!

I have huge respect for car’s creators.
Even tho there is some detail here and there not really precise,
I think your work deserves a better materials and lighting study to
spit out a good final render.
Take a look also to filmic_blender color management that is awesome.

Seriously don’t give up on this project.

Excellent. We demand more angles! Too many details need to be showcased. Well done.

Thanks guys, the shaders really did not look good, I need to study more relentlessly. I’ll post more details soon.
Success to all!