I’ve been working on a cartoon crab. All of the simple actions work fine in the NLA editor, but I am having issues with a walk cycle. I have a root bone, within the crab and that will move the whole thing. I also have a root.master bone up top which is the parent of the root. It too can move everything. I guess my issue is this. The crab will be wandering around the scene, starting stopping, and so I’ve created an action of the legs walking in place. This action does not include keyframes on the root.master. To move the whole crab around the scene I keyframe the root.master.
I don’t know, forget what I have done, how do you guys handle the general wandering of a character, do you use a separate action strip for the motion?
He looks like this: