Okay,he should be moving constantly,
and his moving speed towards the “goal” if you will should be nearly constant.
The movement of the feet and the swing of the arms should overlap,
should swing somewhat together,overlap,
and the arms should lag behind the feet at certain points.
Is this your own rig?
I would personally go with mancandy as he is easy to use,
yet very capable. Ludwidge is also a good rig.
You have to set the goal(Now repeating walk cycle I haven’t gotten there still haven’t learned) like a full cycle make it so the IPO is correct(the root that would move everything but the feed)
I’ve just spent lots of time observing people walking,
methods of implementing it into a character and so on.
Man I wish I wouldn’t have erased my animation with the BBB squirrel,
I actually had walkcycle just don’t know how to repeat it.