I’ve managed to design a nice robot, texture him and give him an armature with IKs on the legs and arms. I’ve given him an NLA walkcycle and attached him to a path. I ‘think’ I’ve correctly calculated the stride pattern as he is definately stepping in the right direction, however his feet still slide a bit. The stride pattern must be right as when I make the number lower his feet end-up sliding backwards as if he’s walking on banana skins. If the number is higher his feet slide forwards as if he is ice skating. Unfortunately I can’t get them to stay still… they move slightly forwards and then slightly backwards. I’ve searched a few posts and can’t find the answer. I’ve tried a few different rig set-ups and it’s always the same. I think this thread might say something about it but it’s too complicated for my beginers brain.
I’ve also tried to bend the path but I can’t get him to actually face the way he is walking. For example, if the path is shaped like a U bend then he walks forward, slides sideways and then moonwalks backwards.
Any help would be very much appreciated!