Something for WC113.
The initial concept: “As I was walking down the street one day, I kept walking until senseless day gave way to familiar night…”
(my stupid quote ;))
This one was actually inspired a little by one of Frost’s poems.
Only procedural textures were used. Pure Blender 2.34.
Obviously, the goal with this piece was not technical modeling but rather sending the render into a different artistic direction, one deliberately distant from more traditional 3d renderings.
This project benefitted from some experiences from my “Another Girl with a Pearl Earring” and “Lucid Dreamer” projects, which some of you might recall.
Fairly simple as you see. The “hard work” was in breaking down geometry into more strokelike units, which was to advance upon a technique I developed in the two aforementioned projects and described in their respective threads.
I would have liked to achieve a softer distribution of light from the streetlamps, maybe put in a few more details, but, due mostly to my recent animation projects, I wasn’t left much time this weekend to work on it, just about two and a half hours total (which included several test/one final renders).
Well, thanks for viewing