Whenever my player runs into a wall, it pushes him back out. How can I fix this? thanks
There are specific forums for asking support questions. The Blender CG and Discussion forum is not one of them. I’ve moved this thread (as well as many of your previous ones) to the appropriate forum.
Working on it. I’ll edit this post in a few minutes.My keyboard batteries are dying, so I have to keep this short. I’m no expert on movement, but here you are, with a slow parent camera for fun. The file is set up for dynamic character movement, with force actuators. I can’t make the player bounce off the walls if I tried. Just study this set up and adapt it. The cube falls down sometimes because he is drunk - like I said, I’m no expert.
Movement.blend (334 KB)