Hi, I’ve been using the blender game engine to make a “Spider-Man” character, nothing too complex, rather simple animations, but with wall crawling abilities. so far I have been able to make him walk and turn using my own physics. Now, I have an animation of him “wall sitting” and a wall object. I’ve done some logic so when he collides with the wall his animation changes to wall sitting- unfortunately I can’t get him to “align” with the wall. I’ve tried different actuators, but all get the same result. It would be nice if I could have him just align with the wall, ceiling, or slope that he is standing on without making separate animations. Know of any pthon script or actuators that could solve the problem?
I’m afraid the files too big to upload, but ill give you anymore information you need.
Thanks for the help.