Something I’m working on for a UDK archvis. It’s been a few years since I’ve done any woodwork, so I wanted to make sure that the proportions looked right before I started unwrapping and texturing. Any thoughts or ideas for improvements would be appreciated.
it looks very impressive, all looks right, and it is evedently low poly so if thos are cabinets on the bottom i guess your textureing the handles not modeling. it looks good
It’s not low poly yet. I’m going to get it down to around 6k from 70k+. I hadn’t thought about hardware. I should probable model some lights to go in the header as well.
