# Walls, walls and more walls (geonodes wall making thingy)

**URL:** <https://blenderartists.org/t/walls-walls-and-more-walls-geonodes-wall-making-thingy/1584273>\
**Category:** Works in Progress\
**Tags:** modeling, geometry-nodes\
**Created:** [March 15, 2025, 11:20pm UTC](https://blenderartists.org/t/walls-walls-and-more-walls-geonodes-wall-making-thingy/1584273 "2025-03-15T23:20:47Z")\
**Posts on this page:** 1\
**Showing post:** 50

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**Author:** ![eelh](https://blenderartists.org/user_avatar/blenderartists.org/eelh/32/612958_2.png) [@eelh](https://blenderartists.org/u/eelh)\
**Post date:** [November 17, 2025, 8:31pm UTC](https://blenderartists.org/t/walls-walls-and-more-walls-geonodes-wall-making-thingy/1584273/50 "2025-11-17T20:31:32Z")

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These might help with the curve problem:

- [zeroskilz Z-Curve-Sweeper](https://blenderartists.org/t/z-curve-sweeper-for-blender-3-0-curve-to-mesh-with-superpowers/1365277)
- [Andrea Ciani Even radius tip](https://www.youtube.com/watch?v=3OSPdpVZ76E&t=2601s) (you’ll need to add cyclic curves handling logic for this one).

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