If you look at some images of this gun you can see it has some small points for better grip on the handle
I dont know how to achieve those.
Modeling those into my existing mesh seems to be very difficult,but i havent tried yet
I dont know if i can achieve them with textures and bump mapping,but i would appreciate some help
Thank you
Dakin
Since you did not post any of your wires ridix’s will help to discuss it more conveniently. If i look on wikimedia it looks like you already might have almost half of the loops to create bigger dots. If you isolate grip part from the rest of the model it should not be a problem to add more for the small ones too.
If you intend to make it low poly you will probably need to make a normalmap; then you could make these bumps floating above the grip surface as a separate mesh elements. Depends on what you’re up to.