Hi. I made “Warabimochi” which is Japanese sweets.
Sampling:(Branched Path Tracing) Render Sample:500 (Glossy*2)
(Finishe Project + WireFrame)
There are many “powders” in this scene.
These “powders” are not textures, but particle systems.
When powder is applied from above, the shape looks like a mountain.
However, using ParticleSystem does not make it look like a mountain.
It is arranged only on the plane like the image.
So I came up with a way to duplicate and process the face.
Duplicate the original face and make a mountain by yourself.