Warmonger Sword (Low Poly Game Ready Asset)

This actually started off by me googling For Honor’s Warmonger sword, ended up finding images for something called the Warmonger Sword, found it inspiring. So I modelled it in Blender, textured it in Substance Painter, and rendered it with Eevee
It’s low poly enough that it works just fine as a game asset, so I tried it out in Unreal Engine too.

Sketchfab model: https://skfb.ly/on6qt
6,490 tris | 3,356 vertices


Some very rudimentary implementation into Unreal, just as a proof of concept

Took a couple animations from Mixamo just to see what it’s like in motion. I’m no animator though so didn’t work on having the sword being gripped within his hands perfectly.

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