Hi! I could really use some help with this. I know this question has been asked before, but I don’t think I got a sense of a clear answer from any of the threads I looked at. Basically, I’m making a game where each scene is an area, and the character needs to be able to enter and exit at multiple places in each scene. I’ve been fiddling with setting a different position for the character depending on what entrance/exit he used, but it’s not working with the Scene/Set Scene Actuator.
I hope that makes sense. I do know a little Python, so it’s okay if this can’t be done with logic bricks alone. I’ve seen Monster’s SaveLoader, but I don’t understand it at all and I can’t run the demo for some reason. Plus, I’m using Blender 2.5.
There’s another problem: Monster says that a switch between scenes using his module has to happen in the next frame. I want to do a fade transition between scenes. That means it wouldn’t work, right?