Hello fellow blenders, I just started this project with blender 2.57,
I lurked for some time and now i decided to make the leap, Im open to comments
critics and suggestions.
Im going for a semi realistic semi cartoon feel, theres still a long way to go tho,
right now I only got the torso and face detailed to a decent level, next is the legs,
then arms and the ears will be last, Once Im done with the whole model ill tweak it some more, and then ill start thinking about clothes.
I also want to try to get this done in two weeks from now tops, wish me luck
I’m modeling it with subdivision modifiers ill post some wires later.
Gudra: Yeah i agree i was kind of over the fence on that one…
after all Im doing this learn anatomy so the first model i make should
be more accurate, the next one will be cartoony thanks for the input
Furlow: Thanks! yeah full body clothes, textures, rigg and a walk cycle are the plans
Wires and a new face and some tweaks for the body, I’m gonna get the legs done now.
bacon_chaney: Yeah following the shapes of the main muscles is very important to be able to control the form, them loops need to be planed and studied, thanks for stopping around!
rekske1: Thanks, its a lot load of work, but I feel im learning tons!
Legs are in, keep in mind after I finish the whole thing, ill go and make a final pass
on the whole thing to tighten stuff and get better loops here and there.