A new landscape ‘painting’ project. This was voted Britain’s Favourite View a few year’s ago. It is the famous Wast Water (or Wastwater) viewpoint in the English Lake District.
Uses DTM data from DEFRA (1m). QGIS used to clean and clip the data to what I want. Also used QGIS to create masks for the lake, woodland, roads and - to come - locations of the buildings. I also used QGIS to create some of the basic colour maps to use in Gaea (or Mixer or Blender, if I need to use one of these later on).
Gaea to convert to a mesh. For a change, I’ve also used Gaea for all of the texturing apart from the water (for this ‘style’ it has worked quite well). Used Blender to mix in the water material.
Rendered in Blender. Trees from botaniq. Uses the standard sky texture with a sky backplate. Only 200 samples. Optix denoiser (will increase samples once I get close to my ‘beauty’ render)
All post processing done in Photoshop.