I am making a watchtower animation Game of Thrones style. Since I am a beginner I have a few questions about how to animate and fix a bug (or is it?). You can view the animation here:
If you noticed at the beginning of the movement in animation (when the hatch starts to open) the big wheel isn’t rotating around x axis (the axis perpendicular to the wheel) but it’s rotating kinda funny, even though I told it to rotate around the axis. After the hatch opens and when the tower starts to rise, the wheel is rotating nicely. How do I fix this bug?
Another thing I don’t know to do is how to animate the roof. At the end the roof rises from the tower, but I don’t know how to make the basis of the roof (which is a cone) widen, so that it covers the whole tower. I have tried inserting scale keyframes, but when I change the scale of the roof basis in edit mode at the end keyframe, the shape also changes in the start keyframe. How do I make this work?