does any one know how to make fire and water and smoke in the blender game engine, i havent been able to find any tutorials, thanks
seek particles , emmiters, GLSL shader, and fire/water in the search feature of this forum…
I am not saying this to be rude, but it will save me a lot of typing.
(not to mention I am a rude bastard anyways)
as far as fire… you should steal ideas from the unreal game engine or any quake 3 based game…
the newer unreal (2003,2004) will show you lots of things about emiters , and particle , without learning about programming .
I think thtat the best example to make a emiter was recently done by a nice guy here named monster…
please excuse me while I post this , and search for a link for you.
EDIT:
wow i did a search…
anyone know where the monster tutorial went…
sorry I did not bookmark it, it was pretty sweet…
EDIT EDIT…
well… another search… pfft… nothing… please let me know so I can bookmark this.
It’s in the games/ demos/ tutorials sticky.