Water deviation

Hello community

I’d like to know, coz similar threads weren’t helpful, if I wanna divert some water extruding from an inflow, with what force field would I be successfull? As the water would follow a new field of gravity or something else, and what mesh and shape would be important?
N.B: A deviation with invisible obstacles isn’t very helpful…

Greetings

It depends on what you are trying to do. You can animate a change in scene gravity that will change the direction of the flow of water. Out of interest, why aren’t invisible objects useful?

Hey, this change in scene thing, how does that work?

In the scene editor you can animate the force of gravity by changing the numbers in the gravity panel, putting your cursor over the number field and pressing I-key to insert a keyframe.