I tried posting this in the Composition, Visual Effects & Rendering thread however there does not appear to be a lot of traffic there and this is a question I need resolved urgently and given it is WIP this seemed like an appropriate place.
Basically I am creating a water drop sim for a live action short and I cannot seem to resolve a particular issue.
As you can see in the attached image prior to the droplet actually striking the ground, a small pool of fluid forms before the two connect. Why is this occurring and could any one provide me with a way to solve it? I guess in real time it would not be an issue given the speed of a drop, however to compound the situation the brief calls for a slow motion droplet, which I have created, so it is quite noticeable in the shot, particularly as the final is full HD.
The image displayed here is only at a draft stage, however the domain resolution is around 250 to 300.